Tuesday, January 2, 2018

Wandroid #2 Spellbooks

Here are the Priest Spells from the programmer's website.  There are a few slight changes from the spellbook used in Ordeal From the Mad Overlaord.

Lv
Spell name
format
effect
1
HEAL
anytime
Recover HP of one ally
TERROR
combat
Fear enemy 1 G
SHIELD
combat
Defense power UP
2
IDENTIFY
camp
Identify enemies
INSPECT TRAP
camp
Find out the treasure trove
CURE POISON
anytime
Treat Poison
3
ALL HEAL
anytime
Recover HP of 1 G on ally
SILENCE
combat
Silence the enemy 1 G
ICE STONE
combat
Ice damage to enemy 1G
4
HEAL + 1
anytime
Recover HP of one ally
CURE PARALYSIS
anytime
Treat paralysis
CURE SILENCE
anytime
Treat silence
5
ALL HEAL + 1
anytime
Recover HP of 1 G on ally
LIGHTNING
combat
Lightning damage to enemy 1G
HEAL + 2
anytime
Recover HP of one ally
6
FULL CURE
anytime
Completely recover one ally
RETURN
camp
Returning to the castle, LV drops by 1
RAISE DEAD
anytime
Resuscitate the dead
7
ALL HEAL + 2
anytime
Recover HP of 1 G on ally
RESURRECTION
anytime
Ashes, revive the dead
Death
In combat
Death one enemy

This is the Wizard Spellbooks from the programmer's website.

Lv
Spell name
format
effect
1
FIRE BALL
combat
Flame damage on 1 enemy
DIRECTION
camp
Display current position
SLEEP
combat
Sleep enemy 1 g
2
MAPPER
camp
Show map
ARMOR MELT
combat
Increase enemy 1G AC 2
BLIZZARD
combat
Ice damage to enemy 1G
3
FLAME
combat
Fire damage to enemy 1G
STRIKE
combat
Attack power UP
SEACH EYE
camp
Know the position of fellow
4
HASTE
combat
Quickness UP
THUNDER
combat
Lightning damage to enemy 1G
DEEP FREEZE
combat
Ice damage to an enemy
5
LEVITATION
camp
To float
BLIZZARD + 1
combat
Ice damage to enemy 1G
VAJRA
combat
Lightning damage across the enemy
6
THUNDER + 1
combat
Lightning damage to enemy 1G
FLAME + 1
combat
Fire damage to enemy 1G
VOID SPELL
combat
Clear the effect of auxiliary magic
7
COCYTUS
combat
Ice damage to all enemies
TELEPORT
camp
Transit to designated coordinates
GHEHENNA
combat
Flame damage to all enemies

Wandroid #2 Instruments

Here are the instruments (which can only be used by Bard Class Characters) from the programmer's website.

name
Uncertain name
Bid price
Selling price
effect
216
Healing harp
harp
50
25
HEAL
217
Sleeping lute
lute
50
25
SLEEP
218
Flight of things
A whistle
100
50
DIRECTION
219
Cornet of fireball
A whistle
120
60
FIRE BALL
220
Harmonica of snowstorm
Strange instrument
250
125
BLIZZARD
221
Angry drum
Strange instrument
500
250
STRIKE
222
Harp of clairvoyance
harp
1500
750
MAPPER
223
Flame harp
harp
900
450
FLAME
224
Guards' trumpet
A whistle
1000
500
SHIELD
225
Sidhe's leaf whistle
A whistle
800
400
ALL HEAL
226
Serpent lute
A whistle
800
400
HEAL + 1
227
Pixie harp
harp
500
250
CURE POISON
228
Lightning harp
harp
1200
600
THUNDER + 1
229
Harp of the prison
harp
1600
800
THUNDER
230
Gallarhorn
A whistle
1500
750
LIGHTNING
231
Warrior's horn
A whistle
2300
1150
ARMOR MELT
232
Harp of ice
harp
2000
1000
ICE STONE
233
Ocarina of the soul call
A whistle
5000
2500
RAISE DEAD
234
Horn of great recovery
A whistle
5000
2500
ALL HEAL + 2
235
Megiddoln
harp
10000
5000
GEHENNA
236
Stradivari
Strange instrument
10000
5000
COCYTUS