initial value
|
||||||||
Race name
|
STR
|
INT
|
PIE
|
VIT
|
AGI
|
DEX
|
LUK
|
Total
|
Human
|
8
|
8
|
5
|
8
|
8
|
8
|
8
|
53
|
Elf
|
5
|
10
|
10
|
6
|
9
|
8
|
6
|
54
|
Dwarf
|
10
|
7
|
10
|
10
|
5
|
5
|
6
|
53
|
Gnome
|
7
|
7
|
10
|
8
|
10
|
9
|
7
|
58
|
Hobbit
|
5
|
7
|
7
|
6
|
10
|
10
|
15
|
60
|
- From this work "dexterity" was added.
- "Sex" was added from this work.
· Human capacity values have been changed. (Luck 9 → 8)
· The maximum of the ability value of this work is not 18 fixed, it is the value obtained by adding 10 to the basic value of each tribe.
· In addition, it may exceed the value added by 10 due to the benefit through the trap.
· The maximum of the total capacity is Hobbit.
- "Sex" was added from this work.
· Human capacity values have been changed. (Luck 9 → 8)
· The maximum of the ability value of this work is not 18 fixed, it is the value obtained by adding 10 to the basic value of each tribe.
· In addition, it may exceed the value added by 10 due to the benefit through the trap.
· The maximum of the total capacity is Hobbit.
class
Required value
|
|||||||||
Class
|
STR
|
INT
|
PIE
|
VIT
|
AGI
|
DEX
|
LUK
|
Alignment
|
Sex
|
Fighter
|
11
|
-
|
-
|
-
|
-
|
-
|
-
|
Good or Evil
|
Male
|
Wizard
|
-
|
11
|
-
|
-
|
-
|
-
|
-
|
Good or Evil
|
Male
|
Priest
|
-
|
-
|
11
|
-
|
-
|
-
|
-
|
Good or Evil
|
Male
|
Thief
|
-
|
-
|
-
|
-
|
10
|
11
|
-
|
GNE
|
Male
|
Sage
|
-
|
12
|
12
|
-
|
-
|
-
|
-
|
Good or Evil
|
Male
|
Samurai
|
14
|
11
|
10
|
15
|
10
|
5
|
-
|
Good or Neutral
|
Male
|
Lord
|
15
|
12
|
12
|
15
|
14
|
?
|
15
|
Good
|
Male
|
Ninja
|
15
|
15
|
15
|
15
|
15
|
15
|
15
|
Evil
|
Male
|
Valkyrie
|
10
|
-
|
11
|
11
|
11
|
10
|
9
|
Neutral
|
Female
|
Bard
|
-
|
10
|
-
|
-
|
-
|
10
|
12
|
Good or Neutral
|
Male
|
- From this work "Valkyrie / Battle
Maiden" and "Bard / Minstrel" have been added.
· The necessary ability value of "thief" has been changed.
· The necessary ability value of "Samurai" has been changed. (The required value of dexterity is the initial value of dwarf, 5 or less)
· The necessary ability value of "Ninja" has been changed. (Numeric values are uncertain.ALL 14: Not possible, ALL 15: Acceptable)
· "Valkyrie / Battle Maiden" acquires Priest spells with the ability of warrior system. However, neutral only.
· "Bard / Minstrel" can remove traps. (Somewhat inferior to thieves)
· Only "Bard / Minstrel" can have the magical effects by using instruments.
· However, instruments will be broken with the probability of uncertainty. If it gets broken you can not use that instrument. How to get the instrument from the treasure box.
· The necessary ability value of "thief" has been changed.
· The necessary ability value of "Samurai" has been changed. (The required value of dexterity is the initial value of dwarf, 5 or less)
· The necessary ability value of "Ninja" has been changed. (Numeric values are uncertain.ALL 14: Not possible, ALL 15: Acceptable)
· "Valkyrie / Battle Maiden" acquires Priest spells with the ability of warrior system. However, neutral only.
· "Bard / Minstrel" can remove traps. (Somewhat inferior to thieves)
· Only "Bard / Minstrel" can have the magical effects by using instruments.
· However, instruments will be broken with the probability of uncertainty. If it gets broken you can not use that instrument. How to get the instrument from the treasure box.
Reincarnation
·
You can take over the character of the previous work (sex can be
selected).
·
Contents to be handed over include name, occupation, personality,
number of subjugation, ability value (max 15).
·
Reincarnation can do the same character many times. (There is nothing like head home # 1> # 2)
·
There is a bug where personality is not reflected correctly. (Countermeasures done at ver.1.3.0)
Do Bards just play instruments, or do they get thief skills and maybe some spells?
ReplyDeleteIf you change the class of someone who can already use spells, the part will inherit those spells.
DeleteSo far all my bard instruments have a 100% probability of breaking on 1st use. The bard class seems worthless for actual adventuring.
ReplyDeleteIf you change class, the stats drop to the minimum for the class, no longer the racial minimums. In a level or 2 I will switch my good fighter to lord and post the correct minimums. I’ll also post a related answer to what happens when you switch to a class that does not have minimums for all stats.
ReplyDeleteThe minimum stats for lord: 15 12 12 15 12 14 15.
DeleteIf you change to a class that does not have a stat minimum for an attribute, that attribute does drop to the racial minimum. For example, let’s say you have an elf mage (only stat minimum is 11 INT) and you change to an elf priest (only stat minimum is 11 PIE), all stats drop to the elf racial minimum except PIE which goes to 11.
DeleteAnd ninja requires all stats 15 since Wrax was uncertain.
Delete