Thursday, January 30, 2020

Wandroid #4 Level 3 Map

Murphy's Ghost is here!


X = 9, Y = 2:  Up Stairs. OK or Cancel.

X = 17, Y = 2:  You found a Treasure Chest!

X = 18, Y = 6: "Two statues in the food that it was blue to see there, Incense is lighted before the statue." [Monster Encountered] (Respawns repeatedly at 18,6 with 1 or 2 Murphy's Ghosts, plus 3 or 4 Murphy's Sons)

X = 6, Y = 7:  STAY ALIVE!

X = 11, Y = 8:  You found a Treasure Chest!

X = 9, Y = 15:  Pit!

X = 6, Y = 12:  Pit!

X = 4, Y= 6:  Pit!

X = 5, Y= 9:  Pit!

X = 4, Y = 9:  You found a strange paper on the floor.  Pick it up?  OK or Cancel.

X = 0, Y= 19:  Up Stairs.  OK or Cancel.

X = 4, Y = 19:  Pit!

X = 1, Y = 17:  Pit!

X = 16, Y = 19:  There are people of the desert turbaned in this room. [Welcome!  Here Abdul's Taxi!  You can go to B1 floor for 1000 Gold.  Do you use? ]  OK or Cancel.

X = 16, Y = 11: I heard the voice of the departed soul.  When I shine I will shine in your future.  Take this.  You got [Key of Star].

Wandroid#4 Level 2 Map



X = 1, Y = 2:  Up Stairs.  OK or Cancel.

X = 1, Y = 3:  Down Stairs.  OK or Cancel.

X = 11, Y = 2:  A station in the food that it was blue to see there.  Incense is lighted before the station.
Monster Encountered!

X = 15, Y = 5:  You found the book in a room.
You got [Cooking Book of Gnome]

X = 11, Y = 17:  Messages on the board.
New Products!!  
**Salamander Shield** 
is now on sale! 
Changes for the better. 
*Boltac's Trading Post* 
(You can use the Mordor's Charge Card.)

X = 18, Y = 19:  Down stairs.  OK or Cancel.

Sunday, January 19, 2020

Wandroid #4 Level 1 Map (so far)



X = 4, Y = 3
The Copper Door is locked.

X = 17, Y = 6
The Star Door is locked.

X = 3, Y = 6
There is a book here.
You found the cooking book of Aunty Ock.

X = 7, Y = 9
There is a statue of the old man in a room.

X = 8, Y = 8
Man in black armor blocked up the way.
[Wait and is toll 2000G if you want to go along here.]
Pay it?  OK or cancel.
Get Out!

X = 7, Y = 15
*** The Temple of Cant ***
     ** Second Ward **

X = 6, Y = 15
A sister in a white robe stands.
[It is the second ward of the temple of Cant here.
You must be careful about a disease too.]

X = 1, Y = 10
The door is locked.

X = 1, Y = 15
In a room a coffin establishes it. And a priest gives prayer.

X = 1, Y = 13
X = 1, Y = 14
X = 4, Y = 19
One sick person lies to a couchette and raises a groan.

X = 3, Y = 19
The priest of Cant sit down on a table.
[This disease down not seem to infect from a person a person somehow or other.]
[A priest of a temple giving treatment is healthy. A family coming for a visit is healthy.  Please investigate you whether anything is a cause.]
[Kingdom gives a reward.  I pray not to suffer from you disease. ]

X = 3, Y = 11
The priest of Cant sits down on a table.
[Dead people continue increasing since mysterious illness attacked this kingdom.]
[Manage it by a recovery incantation and a revival incantation a little.]
[But cannot recover completely.  Is some kind of viruses or bacteria or...]

X = 18, Y = 14
Pit!

X = 19, Y = 14
Upon a small silvery rests a statuette of a frog wearing a red and blue cape.
Although made a metal, the statuette inexplicably seems to comes to life
shaking its forelegs from side to side accompanied by a high-pitched
[ YEAAHHHHH!!!]

Thursday, January 16, 2020

Alchemy Spells in Wandroid #5

These are the Alchemy spells for Wandroid#5, so they might be different in Pollution of the Heart.
 

Lv Spell name format effect
1 BLAIN In combat Blind one group
FIRESTOME In combat Continuous fire damage to one group
FIREFORCE In combat Increase fire magic effect
Two ICESTOME In combat Ice damage to one group
REMOVETRAP In combat Remove the trap
ICEFORCE In combat Increase ice magic effect
Three THUNDERSTOME In combat Lightning continuation damage to one group
POISON In combat Poison one group
THUNDERFORCE In combat Increase lightning magic effect
Four FIRESTOME + 1 In combat Continuous fire damage to one group
FIRESHIELD In combat Increase flame resistance
SHIELDBREAKER In combat Turn off shield magic effects
Five ICESHIELD In combat Increase ice resistance
ICESTOME + 1 In combat Ice damage to one group
PURIFYAIR In combat Cancels the effect of sustained damage
6 BIND In combat Bind one group
THUNDERSHIELD In combat Increase lightning resistance
THUNDERSTOME + 1 In combat Lightning continuation damage to one group
7 FIRESTOME + 2 In combat Continuous fire damage to one group
ICESTOME + 2 In combat Ice damage to one group
THUNDERSTOME + 2 In combat Lightning continuation damage to one group


comment
  • Continuous damage is small, and damage is entered at the end of the turn = it is free to act during that turn, so there is almost no use in the first place winning Wizardry ...- Nameless (2018-05-08 06 : 35: 50)
 The Wizard and Priest Spells may not have changed since Wandroid#2, so here's a link to the Spellbooks from there.  I will post the new Spellbooks for this game if I find out that they differ.
 
 

Wednesday, January 15, 2020

Wandroid#4 Races and Classes

This might be for Wandroid#5 instead of #4, so please forgive if these Races are not available in the fourth game.


Race
initial value
Race name STR INT PIE VIT AGI DEX LUK Total
Human 8 8 5 8 8 8 8 53
Elves 5 10 10 6 9 8 6 54
Dwarf 10 7 10 10 5 5 6 53
Gnome 7 7 10 8 9 10 7 58
Hobbit 5 7 7 6 10 10 15 60
Ratkin 7 8 5 5 10 11 10 56
Fairy 4 10 9 4 7 10 8 52
Lizardman 11 5 5 11 5 8 6 51

  • The maximum value for each status is 25
  • Increase by Lv up to race default value +10
  • Fairy is an unusual race of AC2 even without equipment, instead of being able to equip almost anything except special equipment. If you attach special equipment, you can lower it further from 2.


Profession
Occupation STR INT PIE VIT AGI DEX LUK ALIGN SEX

Mastery magic Other abilities
Fighter 11 Good and evil Man and woman
Wizard 11 Good and evil Man and woman Magician
Priest

11 good and evil Man and woman Priest Break the curse
Thief

11 10

-Neutral evil Man and woman Remove the trap
  Sage 12 12 good and evil Man and woman Both systems Unleash, identify, and identify curses
Samurai 14 11 10 15 10 ? Neutral- Man and woman Magician
Lord 15 12 12 15 14 ? 15 good-- Man and woman Priest Break the curse
Ninja 15 15 15 15 15 ? 15 --evil Man and woman Alchemist Remove trap, bend neck, drop AC if not equipped
Valkyrie 10 11 11 11 10 9 -Neutral- -woman Priest Break the curse
Bard 10 10 10 12 Neutral- Man and woman Use of musical instruments
Kung Fu

15 15 15 15 good and evil Man and woman Multiple attacks
Ranger 11 11 12 10 Good and evil Man and woman Remove the trap, get the material
Alchemist - 13 13 Good and evil Man and woman Alchemist

  • A Kung Fu can make multiple attacks per turn.
  • Rangers are good at bows and are capable of examining and removing traps, albeit less than thieves.
  • You can always get the material from the monster that the Ranger stabbed.



Reincarnation
  • You can take over the character of the previous work.
  • Contents to be inherited are name, gender, occupation, character, number of subjugation, etc.
  • The ability value is 15 if it is 15 or more. Values ​​below that value will carry over.
  • Reincarnation can perform the same character many times. (There is no such thing as Honke # 1> # 2)


comment
  • Elf mittens that are essential for collecting items are dedicated to dwarves for some reason, and there are many other equipment dedicated to dwarves, and for this work dwarves are preferentially treated for some reason-Anonymous (2018-05-08 06:39:37)
  • Fairy's special equipment can be worn regardless of occupation, so even the sage can go out for avant-garde w The strongest equipment such as sacred armor can not be worn, so the final game is disadvantageous, but it is quite convenient from the beginning to the middle , It is recommended to have one person at the initial party-Anonymous (2018-05-08 06:46:10)
  • Ninjas should not rely on the ability to identify traps, as warriors and other outsiders have grown their hair. Even with LV350, DEX20, and trap investigation rate +30, the discrimination success rate is much lower than hunters of the same level. In addition, the critical rate of naked ninja rises only to 80%-Anonymous (2018-07-03 04:43:06)
  • Hunter of LV389 / DEX20, Trap discrimination failed even if Trap investigation rate was +30 and Legolas gloves added +20 in total. Perhaps 100% discrimination success is impossible-Anonymous (2018-07-23 22:16:27)
  • The hunter drops 100% of the material even if he defeats the enemy with magic, so if a rare material such as Nilda comes out, if you use a full attack magic, you will defeat the surroundings and the tragic result of garbage material × 3 So note-Anonymous (2018-11-17 17:46:41)

Wednesday, January 8, 2020

Oversoul Draft

    If the Universe existed as described by Atheists, then the universe would be Godless, and we would be leading soulless lives which end with filling up a coffin as fertilizer and no future at the end of our individual existence. But emotionally, most people cannot accept that. We need to believe in some sort of future after our lives end, some sense of hope that children who have died will get another chance at life (or a free ticket at the Pearly Gates), and that the lessons learned in this life can be used in the next life, whether that be in Heaven, Hell, or back on Earth for another crack at it. But pure Atheism offers none of these options, Christianity only two of them, and Paganism only the third option. Buddhism offers a semblance of the three options by requiring souls to repeatedly return to successive lives until all the lessons of the Pilgrimage have been learned and then transmigration of the soul allows the person to advance to Nirvana, a heaven-like plane in which the spirit no longer needs to return to human existence. But Buddhism is unpalatable for most people as one of its core beliefs is non-existence of the self--that notion of individual personhood that we hold so near and dear to our culture. (However, this begs the question of whether or not it is appropriate to choose a religion based on how palatable its core beliefs are.)  But what if Buddhism turns out to be the one that's correct? Watch all the frustrated pagans anxiously trying to cling to their personalities as they depart this mortal coil and drift into the wispy realm of unself-based pilgrimage, and all the self-righteous Christians trying in vain to enter Heaven only to be pushed back into the queue for another try at life without the aid of their hard-won memories, like a diabetic Jerry Garcia waking up from a coma only to need to relearn everything from scratch including his own name and how to play guitar.  So for a religion to become popular, it must assume an afterlife, a Heaven in which each individual's sense of personhood is glorified and praised, as if God is personally high-fiving you for making it thru this messy and painful existence, and offers you a permanent residence atop fluffy clouds where the music of lyres is gently wafting on the breezes, and you'll never have to hear Yitzhak Rabin's name spoken aloud ever again. It doesn't matter what we feel in our bones to be true, it matters what we want, the goal that we want to earn, and then we spend the waning years of our lives hoping we were right.  The notion of souls provides us with a belief in a future, that somehow we continue to exist when the body dies. But most belief systems do not specify how much of the self is contained in the soul.

We need to start with the conditional statement that if there are individual souls, then there is a God. I will show why this is necessarily true, even if you don't believe in the Bible's Yahweh or Jehovah or the Koran's Allah.  If we assume that there are souls which inhabit people, yet denounce the existence of a moral sovereignty, then we would have to accept that the strongest and most advanced soul should at least bear the moniker of a god.  So, if there's no God and no god, it's because there are no souls. If we all have souls, then one of them gets the job of being god--if only for a day, until some other soul becomes stronger or more advanced and takes the crown to wear it for a day. Therefore, if there are individual souls, then there is a god.

But in this belief system,  there are no individual souls. (That's the unpalatable core belief here.) God is the sum of all spiritual content in the Universe--that's what "omnipresent"  means. There can't be any spiritual content in the Universe which us non-God; if there was, then God would not be omnipresent. It's why He chose the name Yahweh--it translates as "I  am who am," which is more appropriately translated as "I am who is," which means that if anybody exists, it's God.   What we perceive as our individual souls is simply a facet, or segment, of God's soul, which I will call a tendril.  Each individual's spiritual content is a tendril of God's unified and omnipresent soul, participating with your body in life and sharing your consciousness with you. I am going to posit that there is a thing which I will call a Quantum Circumstance, whether it be a particle or a collected bundle of waveform energy, which attracts a Tendril of God's soul to participate in life with a person, and develops a consciousness in that person's brain.  By emitting a unique frequency vibration, it attracts a tendril of God's soul to participate with it in the existence of a sentient lifeform. Quantum Circumstances can only exist in this reality by inhabiting a sentient lifeform, which is why their existence can't be proven. (Nobody will be permitted to put a person in a particle accelerator to smash their Quantum Circumstance to bits so that it leaves a bubble trail in a gas chamber as it careens away from their now soulless body.) The Quantum Circumstance inhabits the person's body, and is attached to the tendril of God's soul. This tendril participates with each life that the Quantum Circumstance inhabits, and the QC acts as a connector between the body, the tendril of God's soul, and the consciousness that grows in that person's brain.  The Quantum Circumstance is a type of particle that only exists in this Reality in its participation with a living sentient being--a person.  In a sense, it is nothing more than a connecting link between the Tendril of God's soul, the living body, and the consciousness that is developed by that living body's brain. Remember: Consciousness persists, but is not owned. When the body dies, the consciousness continues to exist, but is separated from the body, and fades slowly over time. The Quantum Circumstance vibrates at a unique frequency, so the the Tendril of God's soul and the consciousness knows to connect to that body instead of just anybody's body. However, unlike the consciousness, the Tendril of God's soul maintains its connection to that individual QC for all eternity.

This explains reincarnation and past-life memories. During life, the Quantum Circumstance connects the Tendril of God's soul to the living body, and provides a home for the consciousness which grows in that person's brain, by emitting that unique frequency vibration that the consciousness recognizes as its own. When the body dies, the consciousness loses contact with the Quantum Circumstance as it leaves the body, but the Quantum circumstance retains its connection to the Tendril of God's soul. When the Quantum Circumstance inhabits a newborn life, then this new body begins to develop a new consciousness. However, the consciousness from the previous life--if it is still viable--can attach to the new body's Quantum Circumstance and share its memories with the new consciousness.

This idea also explains the mystery of observer-created reality. If all Reality is in actuality God's soul, and we are all nothing but Tendrils of God's soul, then Reality (at the subatomic level) knows when we (the living consciousnesses whose spiritual content is actually a tendril of God's soul) are looking at it/Him. This idea also explains the notion of soulmates, since the Quantum Circumstances are subject to the rules of Quantum Mechanics. If two Quantum Circumstances are entangled, then the persons that they inhabit would have an unbreakable and instantaneous connection, no matter how far apart they are.

If God is not the moral sovereignty of the Universe, then how does this "Crowd of Souls" govern the moral component of spiritual existence? These are Quantum Circumstances which have completed their pilgrimage, transmigrated to a state in which they no longer need to participate with a lifeform in order to maintain their connection to their Tendril of God's soul. They retain their connection to the last consciousness they developed, and can sustain it so that it can stay viable without a living body. They are not omnipotent but they can influence the actions of physical reality at a personal and individual level. This is why miracles sometimes happen but not always when we ask for them. It isn't a failing of faith-based prayer, or lacking devotion, it's just that the "Crowd of Souls" were busy elsewhere, or couldn't manifest enough energy to make it happen differently than fate should dictate. When bad things happen to good people, it isn't because God decided to smite some poor soul with an undeserved affliction (or even death) for some unknown and unrelated sin, it's just because the "Crowd of Souls" were unavailable to prevent it.

Conclusion
As emotional and sentient beings, we can't accept that at the end of this life that we are just done, we did the best we could, no chance to go back and fix the messes we just made, no reward for having tried our best, no chance to try again if we failed at something in this life, no opportunity to even be held accountable for our actions, or that we just stop existing at the moment of our death.

Religion fulfills two basic emotional needs: Redemptive Salvation, and Non-Terminal Existentialism.  The first need is caused by the assessment that we are not required to do great things with our heightened abilities, and that our existence as sentient beings is pointless unless we manufacture a point to it. The natural tendency in this assessment is to conclude that we do not deserve to be blessed with the consciousness we bear, the gifts of the tools that we have wrought with our hands, and the ability to experience pleasures beyond our physical means.  Religion has taught us that the moral sovereignty of the Universe which we call God had given us these traits so that we can renounce them for some higher spiritual purpose, if only for the sake of having a purpose beyond the hedonistic joy of participating with our human talents. (Of course, some religions utilize the argument towards opposite ends, that God has given us these talents so that we can employ them towards a prescribed (or perhaps hidden) agenda, which those churches usually describe as belonging to the Greater Good, or a higher calling.) The second need is caused by that horrifying paradox of our awareness that existence is both more than what we perceive and experience, and also nothing more than what we perceive and experience. The assessment that all the things discovered in our Redemptive Salvation crisis will come to nought when we die, all our experiences will pass from memory, and all our achievements will have to be reconquered by those who come after us, is quelled by the belief that in heaven we will retain all our human talents and be at peace with them, that we will remember all our human accomplishments and be celebrated for them, but mostly, that we will transcend the need to care about them, and more eagerly accept the need to forget them.

Non-Immortality of Souls Draft

If Eternal Recurrence is approximate, then souls MUST be destructible and creatable. Logic requires it! If Eternal Recurrence is identical, then souls MUST be immortal, and salvation MUST be 100%. This distinction has ferocious implications on a person's belief system (notably Halsey's), primarily when it concerns biblical beliefs and notions of the rapture. Because if Eternal Recurrence is identical, then the Bible cannot be correct, as the salvation of the Elect and some unnumbered few would result in the next occurrence of Reality starting with fewer souls than this one ended with, and souls will need to be created in order for the next occurrence to end with the same number of souls that this one did. The conclusion is that if souls can be created, then they can be destroyed, and immortality doesn't permit such a notion. However, if Eternal Recurrence is approximate, and souls are creatable and destructible, then notions of conditional salvation and the Second Death are logically permitted, because this occurrence of Reality could end with the Elect and some unnumbered few being saved, the rest being left unsaved or facing the Second Death (destroyed), and then the concluding number of souls would need to be created in the next occurrence of Reality. The conclusion here is the if souls were immortal and uncreatable, then salvation would have to be 100% so that the next occurrence of Reality could start AND end with the same number of souls that existed in the last occurrence of Reality. The other reason that approximate Eternal Recurrence requires souls to be creatable and destructible is the permutation problem. All variations of all events MUST occur according to the maxim "Everything that is possible has therefore already occurred." This means that in some occurrences of Reality, Maynard manages to save most of the souls (losing some to non-capture or damage), or the Rapture-like event happens and only the 144,000 and "some unnumbered few," or even both events fail resulting in NO souls being saved. In either of these variations, souls will need to be created so that future occurrences of Reality will have souls to populate the Universe with sentient beings. Permutation requires that each of these variations MUST occur at least once.