Lvl
|
Spell
Name
|
Available
|
Effect
|
1
|
HEAL
|
Anytime
|
Recover HP for one character
|
TERROR
|
In Combat
|
Fear enemy 1 Group
|
|
SHIELD
|
In Combat
|
Defense power UP for entire Party
|
|
2
|
IDENTIFY
|
Camp
|
Identify enemies
|
INSPECT TRAP
|
Camp
|
Find out the treasure trap
|
|
CURE POISON
|
Anytime
|
Treat Poison for one character
|
|
3
|
ALL HEAL
|
Anytime
|
Recover HP of entire Party
|
SILENCE
|
In Combat
|
Silence the enemy 1 Group
|
|
CURE SILENCE
|
Anytime
|
Treat silence for one character
|
|
4
|
HEAL + 1
|
Anytime
|
Recover HP of one character
|
CURE PARALYSIS
|
Anytime
|
Treat paralysis for one character
|
|
HASTE
|
In Combat
|
Quickness UP for entire party
|
|
5
|
ALL HEAL + 1
|
Anytime
|
Recover HP of entire party
|
VOID SPELL
|
In Combat
|
Clear the effect of auxiliary
magic
|
|
HEAL + 2
|
Anytime
|
Recover HP of one character
|
|
6
|
FULL CURE
|
Anytime
|
Completely heal one character
|
RETURN
|
In Combat
|
Returning to the castle, Lvl drops
by 1
|
|
RAISE DEAD
|
Anytime
|
Resuscitate a dead character (to 1
HP)
|
|
7
|
ALL HEAL + 2
|
Anytime
|
Recover HP of entire party
|
RESURRECTION
|
Anytime
|
Ashes, revive the dead (and Full
Heal)
|
|
DEATH
|
In Combat
|
Death for one enemy
|
Here are the Mage Spells in Wandroid
Lvl
|
Spell
Name
|
Available
|
Effect
|
1
|
FIRE BALL
|
In Combat
|
Flame damage on one enemy
|
DIRECTION
|
Camp
|
Display current position
|
|
SLEEP
|
In Combat
|
Sleep enemy 1 Group
|
|
2
|
SEACH EYE
|
Camp
|
Know the position of lost Character
|
LIGHTNING BOLT
|
In Combat
|
Lightning damage to an enemy
|
|
BLIZZARD
|
In Combat
|
Ice damage to enemy 1 Group
|
|
3
|
FLAME
|
In Combat
|
Fire damage to enemy 1 Group
|
STRIKE
|
In Combat
|
Attack power UP
|
|
FIRE BALL + 1
|
In Combat
|
Flame damage on one enemy
|
|
4
|
MAPPER
|
Camp
|
Show map
|
FLAME + 1
|
In Combat
|
Fire damage to enemy 1 Group
|
|
ICE STONE
|
In Combat
|
Ice damage to one enemy
|
|
5
|
LEVITATION
|
Camp
|
To float
|
BLIZZARD + 1
|
In Combat
|
Ice damage to enemy 1 Group
|
|
VAJRA
|
In Combat
|
Lightning damage across the enemy
|
|
6
|
THUNDERSTORM
|
In Combat
|
Lightning damage to enemy 1 Group
|
FLAME + 2
|
In Combat
|
Fire damage to enemy 1 Group
|
|
ICE STONE + 1
|
In Combat
|
Ice damage to one enemy
|
|
7
|
COCYTUS
|
In Combat
|
Ice damage to all enemies
|
TELEPORT
|
Camp
|
Transit to designated coordinates
|
|
GHEHENNA
|
In Combat
|
Flame damage to all enemies
|
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